Alan Wake II: 20+ hours campaign, linear investigation and other details

WCCFTECH journalist visited a closed presentation Alan Wake II and talked with the director of communications Remedy Thomas Pushu (Thomas Puha). We wrote out the most interesting from the article.

Some places in the game can be turned into shelters – just turn on the light. After that, a thermos with coffee will appear in a safe corner – a reference to the first part.

Each protagonist has Alan Wake II – Your set of missions. In other words, you cannot go through the same episode for different characters.

Evasion of strikes in the sequel works the same as in the original. At the same time, Wake became more hardy – he no longer exhales after a light run.

Equen passage will take more than 20 hours. However, the figure is inconclusive – work on content is still ongoing.

Summer Game Fest gameplay.

During the investigation, Saga Anderson visits his own habits of the mind to study and compare the clues. Thomas fluff said that the process is “rather linear”: 6–12 months ago in Remedy experimented with a complex system that allows you to combine dozens of evidence, but they refused it at the stage of play tests.

The game does not focus on the horror-motifs-for example, the day of the city of Bright Falls is not at all as gloomy as after sunset.

According to the employee Remedy, The team is not worried about competition with other autumn releases – the authors are only concerned with the quality of their project.

Alan Wake II starts on October 17 on the PC (Epic Games Store), PlayStation 5 and Xbox Series. Russian subtitles are declared.

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Alan Wake II

The best comments

The game is exclusive because Epic Games funded the development.

Russian -speaking live not only in Russia

How did this exclusivity get! Here I have in Steam: Max Payne, Quantum Break, Control, Alan Wake 1 + American Nightmare. Why you can’t give me the whole collection of Remedy games in one place? It will be 25 again, I will go through this year – I will buy in the next.

Epicians financed the development. It seems to me this time exclusivity is justified.

More than 20 hours ..
It turns out that for each hero we have about 10 hours. If you go like scripts in a resident, then it will be.

It seems to be a pre -order for those who managed to make it until they canceled it.

Yes, and the CIS is also the market.

It seems to me that it will still come out, but someday much later to spur new sales of something.
Money is that kind of money, for some reason it is periodically not enough for corporations 🙂

Pooh said that the process is “rather linear”: 8–12 months ago, Remedy experimented with a complex system that allows you to combine dozens of evidence, but they refused it at the stage of play tests.

The saddest part of the news.

In the first part, they wanted an open (or half -open, I do not remember exactly) the world to make, with the ability to walk, travel to the vehicle around the town and environs. However, they did not stretch. Maybe ideas and past developments will come up with, and they will do what they wanted.

Maybe it is for the better. I think the system either broke the narrative, or simply did not work or at all enraged. As a result, they decided to leave only as a narrative element.

Equen passage will take more than 20 hours. However, the figure is inconclusive – work on content is still ongoing.

It sounds a large -scale, given that they say that only the passage itself will go through more than 20 hours … And imagine 2 gg and another collections.

Evasion of strikes in the sequel works as in the first part. At the same time, Wake became more hardy – he no longer exhales after a light run.

On the one hand, the militant will become less annoying, on the other hand, the gameplay will become less tense, because in the original all the tension was kept on something: the light saves, the darkness is at least not pleasant, but as maximum kills, the enemies, cartridges simply can not be spent, running with a severity with tenacious enemies that do not stop.

It was well done in The Evil Within 2 some chapters with large areas. Maybe it will be so, it would be nice

Когда эта «недоступность» мешала покупать игры?

I hope the opportunity to take a walk along Bright Fols (this was very missing in the first part, the opportunity to plunge into the atmosphere of the Kingovsky small town), in the building,. A little more than a half -open world than before, optimal as in the last remake of the resident in the first act, where you can choose what to visit before performing the main quest.

DLS in control is the weakest part of the game, unfortunately.

I think 20 hours for 2 years, just 10 hours per character. As for me perfectly time it turns out.

Plus, I am also infuriated by the collection to crush. But it is unlikely that in Steam it will appear, as I recall, the epics either bought Remedies, or they were very incorporated.

You can buy on PS5, everything is available there. Only Microsoft and EA think that Russians live exclusively in Russia, and therefore you can not bother themselves with localization.

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